i am a serial gamer what i ussually play is playstation 3 not all the time.
anyways the games I am sort of into are air to air combat and ground aussault combat like call of duty soldier warfare.
as you get upgrades you get what you call a skill and expereince and you do depends on how you play but the dangers of it is people get very angry and mad when they play and start becoming more angry people in the modern day society the worsed thing is it can become addictive and I am not addicted to video games but the sort of games i play always have the same story line.
the games i play you can look up for yourself...
rainbow six vegas 2-is an make your own camoflages and upgrade your weapons and ranks as a first to 3rd person shooter.
red dead redemption-is a western cowboy style game where you get to have upgrades and also killstreaks with your revolver or automatic pistols.
call of duty 3- in which everyone knows its a first person shooter it has survival mode and mission mode and campaign story mode and multiplayer online.
and hawx 1 and 2 - are the air to air combat where you are a pilot and the graphics on all these games looks almost real especially in HDMI cable it looks more real then ever.
but that is the good side of games but the best thing about video games is everything will advance over time new improved graphics will emerge over the next few years and will change the way of game history but never get hooked up on games because it is very very addictive stuff.
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one of the largest problems of video-game industry is it is a colossal propaganda tool right now (and for the past decade especially) to serve the agenda of the industrial military complex (cabal etc). they have control over many of the publishers, so create the pressure to have games be made that serve this agenda of war, and similar, to manifest this in peoples across the world, and make war continuously "acceptable". Just like TV and other main mediums,
but. .
in other light, their was a time quite a ways back though when video-game developers were not so controlled by the publishers and now corporates/cabal/military-industrial-complex etc. This was when some developers used the "video-game" medium to explore what else could be done with it, and more in the realms of human consciousness side of things, but obviously still adhering to the market and the imposed space that any creator/artist has to fit into in some respect to make a form of income within it
so, in this respect their are some video-games, most notably back beyond this last decade, that actually demonstrate the other sides to this medium, that we still today call "video-games".
but really, even today this aspect is yet still to be fully explored and opened up for greater use and exploration, I feel